Dev Update
--Welcome to WGS Beta. We continue to refine our ability database to more accurately reflect cooldown snapshots of WoW (retail) Arena PvP. Updates will be released on a weekly basis. Join our Discord to report issues or nerd out about WoW pvp.
Dev Tips
--This is a tool to help you better anticipate cooldown management and trading for 3v3 World of Warcraft (retail) Arena PvP.
--Don’t worry about kit accuracy on the player card. For example, every dps class has at least one "major go" and a "minor go". The ability representing the Go is not actually important.
--Think of the 'Minor Go' as your offensive rotation that's on a 30-60 sec rotation and 'Major Go' that's on a 2+ min offensive rotation.
--Only PvP talents with cooldowns that can be captured in a change of game state are shown on player cards.
--Talents that modify or amplify a cooldown is not captured by the game state. Only the actual use of a cooldown is captured by the game state.
--The logic of certain abilities are better activated by pressing the ability on the player card, and others are better used via the Command Sequence.
--Abilities that require a target (or make more sense when there's a target) should be used via the Command Sequence.